Fantastic Locations: Fields of Ruin
D&D Fantastic Locations Series
Richard Pett
An exciting poster map product!
Fantastic Locations: Fields of Ruin features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies include creatures from the recent D&DWar Drums miniatures expansion. The two poster maps can be put together to form a ruined stronghold, while the reverse sides feature more ruins and battlefields players can explore.
Complete Psionic
D&D Rules Supplement
Bruce R. Cordell and Christopher Lindsay
The essential sourcebook for expanding the use of psionic power by any character.
Complete Psionic provides new options for creating and playing rich psionic characters. Whether youre playing a devoted psion or psionic warrior, or a member of a psionic race, or are just looking to expand your characters options, this sourcebook has something for you. Players and Dungeon Masters gain access to new combat options, powers, equipment, and prestige classes, as well as exciting new character classes. Complete Psionic also provides new information on psionic organizations, and Dungeon Masters will find material for incorporating psionics into their campaign worlds.
Voyage of the Golden Dragon
An Eberron Accessory
Nicolas Logue
The fourth stand-alone adventure for the Eberron campaign setting.
This low-level stand-alone Eberron adventure revolves around the maiden voyage of the Golden Dragon, an immense elemental skyship created as a symbol of peace by the Five Nations of Khorvaire. On the Golden Dragon itself and at the locations it visits, the player characters must unravel plots of intrigue against the ship and its important passengers. Though it is not necessary to play the previous Eberron adventures before Voyage of the Golden Dragon, sidebars explaining how they can be linked together are included
Player's Handbook II
D&D Supplement
David Noonan
A follow-up to the Players Handbook designed to aid players and provide more character options.
The Players Handbook II builds upon existing materials in the Players Handbook. This is the first direct followup to the best-selling and most used D&D rulebook. It is specifically designed to expand the options available for players by both providing new material and increasing the uses for existing rules. Included are chapters on character race, background, classes, feats, spells, character creation, and character advancement. New rules include racial affiliations that make race matter as a character advances in level, new character classes and alternate class features for existing classes, new feats, tools for rapid character creation, and additional organization and teamwork benefits -- an option first introduced in Dungeon Masters Guide II and Heroes of Battle.