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DayZ

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29 Dec 2013 17:04 #138213 by Petros
Replied by Petros on topic DayZ
Κυκλοφόρησε επιτέλους η εκδοσή Standalone του παιχνιδιού και την απέκτησα πριν λίγες μέρες. Είναι Early Access βέβαια και Alpha και δεν έχει πάρα πολλά πράγματα. Βέβαια υπάρχουν πολλές βελτιώσεις τόσο στα γραφικά , Gameplay και άλλα.
Διαβάστε περισότερα www.gameworld.gr/news/fps/item/15210-dayz-early-access


Προς το παρών το παιχνίδι δείχνει υποσχόμενων αλλά θέλει πολύ δουλειά ακόμα και αρκετό καιρό. Πέρα από βελτιώσεις στο χειρισμό, γραφικά και πολλά fixes απο το mod( όπως για παράδειγμα τα άθλια και τραγικά zombies). Το παιχνίδι αυτή τη στιγμή έχει λίγα όπλα, λίγα πράγματα και επίσης ακόμα δεν έχει πολλά Zombies και ακόμα τα Loots είναι πολύ λίγα. Βέβαια ο χάρτης έχει εμπλουτιστεί με πολλά νέα σπίτια και άλλα που μπορείτε να εξερευνήσετε για προμήθειες.

Παίζει κανείς ; πως του φαίνεται; αν έχει κανείς απορία για το παιχνίδι μπορεί να με ρωτήσει ότι θέλει.

STEAM: TheGamerUrsoEAOrigin: TheGamerUrso
UPlay: GamerUrso Battle.net: GarfangGR

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01 Jan 2014 12:52 #138360 by Petros
Replied by Petros on topic DayZ
Νέo update για το DayZ Standalone με την έκδοσή 0.30.113925 είναι σχετικά πολυ μικρό και δεν αλλάζει πολλά. Εκτός απο κάποια πολύ ενδιαφέρον πράγματα όπως:

Design: Balancing of player spawns (ongoing)
Server: Enhanced Server-side security & customization options
Design: .357 Magnum Speedloader should now spawn
Server: First Person only servers are now supported (Seperate Hive coming later on)

Fixed:

Design: Player corpses should no longer despawn upon disconnect
Server: Respawning should now function properly - in some cases you may have to wait a few seconds. (during high death/respawn times)
Design: 357 Magnum spawning fixed

ενδιαφέρων περιμένουμε για επιπλέων πράγματα σύντομα νομίζο τώρα που μπένει και το 2014.

STEAM: TheGamerUrsoEAOrigin: TheGamerUrso
UPlay: GamerUrso Battle.net: GarfangGR

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02 May 2014 18:19 #144014 by Sotiris Greece
Replied by Sotiris Greece on topic DayZ
To DayZ έφτασε τις 2.000.000 πωλήσεις και δεν είναι ούτε καν beta έκδοση. Περισσότερες πληροφορίες εδώ .

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25 Jun 2014 07:45 #146019 by Petros
Replied by Petros on topic DayZ
εφτασε νεο update! αλλά ακόμα περιμένω και άλλα πράγματα.
Change log - 0.45.124426

Known Issues:
Crash caused by the duplication of burnt meat.
Camera can clip through walls.
Occasionally zombies are spawning at the same spot they died.
Extremely rare crash when a player throws item
Player's next character will not be saved into database if he disconnects after death.
Rapid player movement vertically can in rare circumstances incur falling damage


New:
Actions: Added cancel current player action on self and on target back to gear configuration
Actions: Added cancel current player action on self and on target back to data and character configuration
Actions: Added cancel current player action on self, on target and on items back to actions themselves
Actions: Added new animations for drinking from pond and well actions
Actions: Igniting fireplace depends on wind strength and rain
Actions: Salmonellosis is curable with antibiotics
Actions: Emptying large magazine will split ammo in adequate amount of smaller piles
Actions: You can sharpen a bit badly damaged blades using stone
Actions : You can tear few blank pages out of a book
Actions : You can go fishing (ponds and lakes for this moment)
Actions : You can drink whole bottle at once
Animations: Clapping now possible while crouching
Animations: Binoculars transitions added for crouch and prone.
Content: Garage office building loot spawns added
Content: Doors on vehicle wrecks now show name in scroll menu so users are able to know which door or boot they are opening/closing.
Crafting : You can craft improvised fishing rod using long ashwood stick and rope
Crafting : You craft and break down leather courier bag
Crafting : You craft and break down leather backpack
Crafting: Splitting long ashwood stick into thirds
Crafting: Breaking Courier bag down into materials
Crafting: Breaking Improvised backpack down into materials
Crafting: Breaking Splint down into materials
Gathering : You can collect wood from bushes and trees and also search for kindling in woods
Gathering : You can mine stones from some smaller boulders
Gathering : You can dig up worms from ground
Gathering : You can search for apples
Gathering : You can skin and quarter animals
Gear: Road flare configuration
Gear: Road flare animation
Gear: Configuration of fireplace items and crafting recipes for them
Gear: Crafting recipes for combine/split firewood and stones
Gear: Added flare particle effects synchronization on server
Item: AKM attachments (folding buttstock, rail handguard, plastic magazine), AK rail handguard allows the attachment of a flashlight and a bipod
Item: Animal pelts added (Wildboar, Rabbit, Cow, Pig, Deer)
Item: Improvised Backpack and Courier bag made of fur, recipes added.
Items: Road Flare, Fishing hook, High Capacity vest, Longhorn pistol, AKM butt stocks, AKM magazines added to loot spawns
Items: Chernarus Police uniform (pants, jacket, cap) added to loot spawns
Items: OREL special Police unit uniform added to loot spawns
Items: Gorka Military Pants added to loot spawns
Items: Various meats configs
Item : Improvised fishing rod config
Item: Fishing hook config
Item: Fishing bait config
Item: Worm config
Localisation: Door names added to string table.
Server: Animals spawning
Server: Initial implementation of dynamic server events


Fixed:
Actions: Added conditions to crafting recipes
Actions: Wooden sticks are stackable, crafting recipes with sticks modified to take stacks into account
Actions: Catching some rain action, doesn't add water to a stomach
Actions: Removed 'isUsingSomething' variable from player's stored variables
Actions: Deconstructing improvised backpack produce wooden sticks in actual quantity required to craft it
Actions: Fireplace sound effects fixed
Actions: Fixed addressee of the messages in ignite fireplace action
Action: Changed frying time to 30s
Action: Higher probability to light fire in the wind
Actions: Splitting ruined ammo won't create a pristine stack
Actions: Bow loading action fixed
Actions: Firewood splitting action fixed
Animations: Fixed an issue where some animations were not interrupted with a death animation, when the player died
Animations: Eating, drinking, crafting animations states are now correctly connected to death states
Animations: More animations are now able to be cancelled(crafting, pills, injection)
Animations: Some basic movement with binoculars is now possible in raised pose
Config: Binoculars ability to be placed into holster
Crafting: Splint recipe fix
Gear: Changed firewood model
Gear: Road flares to last 15 minutes
Gear: Adding parameter to geometry lod to resolve alpha sorting
Gear: Road flare cannot be lit after it's has already been used
Gear: Road flare quantity is not showing in inventory for now (removed till they able to be stacked)
Gear: Added cooking subclass to other meat configs
Gear: Model filename changed for burned fillet
Items: Shoes become damaged after falling from height
Item : Long ashwood stick inventory size increased, can be placed on back
Item: Improvised short bow inventory size
Item: Binocular inventory size changed
Item: Closed tuna can, lack of inventory image fixed
Item: Closed sardines can, lack of inventory image fixed
SFX: Fixed configuration for fireplace flame sound effect
Spawns : Bugged crossbow bolt
VFX: Helicopter crash site smoke particle effect initialization

STEAM: TheGamerUrsoEAOrigin: TheGamerUrso
UPlay: GamerUrso Battle.net: GarfangGR

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11 Jul 2014 19:57 #146549 by Μάνος Γρυπάρης
Replied by Μάνος Γρυπάρης on topic DayZ
Τις τελευταίες εβδομάδες παίζουμε κάθε Παρασκευή DayZ!
Η IP του ελληνικού server:
188.165.196.204:2702
Η πρώτη φορά που παίξαμε...παρέα με τον Παντελή
[BBvideo 560,340:1acisn90]
[/BBvideo:1acisn90]

Την δεύτερη φορά τα πήγαμε λίγο καλύτερα με την βοήθεια φίλων.
[BBvideo 560,340:1acisn90]
[/BBvideo:1acisn90]

Τρίτη με μεγαλύτερη παρέα αυτή τη φορά
[BBvideo 560,340:1acisn90]
[/BBvideo:1acisn90]

Δείτε μας σήμερα!
[BBvideo 560,340:1acisn90]
[/BBvideo:1acisn90]

[img
[img
[img


"Δεν με νοιάζει τι λες, αρκεί να λες σωστά το όνομά μου".
(George M. Cohan)

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29 Jul 2014 23:41 #147245 by Petros
Replied by Petros on topic DayZ
Ωραία βιντεάκια :)

Ορίστε για όσους δεν το έχουν δει τα Patch notes για το 0.46

0.46.124490

Known Issues
Crash caused by Fireplace kit in players Inventory
Character cloning
Player can look through walls (1)
Zombies are spawning on spot of their death (1)
Player is stuck in building after reconnect
Player cannot respawn properly when he has drowned
Shadow related client FPS drops
When restrained in unconscious player stays in restrained state till he reconnects
[edit] New
Actions: You can sort out good ammunition from a ruined stack
Animations: New reload animations for Longhorn and a second reload for the Crossbow.
Animations: New reload for Blaze 95 Double Rifle.
Animations: MP5-K reload Animations
Animations: Added aimed pose for sitting with rifle.
Animations: Drinking from pond and well.
Loot: Added MP5-K with magazines
Loot: Added Pilotka Military Cap (2)
Map: Karmanovka has returned (1)
Map: Novodmitrovsk has been added (1)
Map: Industrial area of Novodmitrovsk has been added. (1)
Map: Tenement area near Novodmitrovsk has been added. (1)
Map: Dobroe village is added.
Map: New administrative buildings has been added in Novod.
Item: Flashbang grenade
Item: Hand grenade
Item: Added green and black color variants of the ZSh3 Pilot Helmet. Can be crafted.
Sound: Play sound when using the bow.
[edit] Fixed
Actions: Painting 75 akm drum magazine
Actions: Crafting fur backpack
Actions: AKM buttstock painting
Actions: Breaking apart backpacks, down into parts
Actions: Leather backpack crafting
Actions: Raised chance to ignite fire in wind
Actions: Fixed crash with meat duplication in fireplace/inventory
Actions: Can't eat meat directly from the fireplace
Animations: Fixed hand movement at the end of SKS reloading.
Animations: Hand clipping in unarmed run.
Animations: Crouch walks and runs replaced with new animations.
Animations: Crouch idle pose adjusted to better show items in player's hand.
Animations: Sprint with gun replaced with new animation.
Animations: Jump and vualt animations updated
Animations: Hand poses added for granades, pelts, alcohol tincture, fishing rod, magazines, woods.
Animations: Zombie attack animations polished.
Animations: Gestures poses fixed.
Animations: Two handed arming animations fixed.
Animations: Fixed an issue where surrender kept getting cancelled when used with one handed melee weapons
Animations: Fixed an issue where vomiting was not working properly with 2 handed melee weapons
Animations: Fixed an issue where drinking animation was not playing when the player was in prone
Animations: Throwing items reconfigured, staying wound up should not prevent the player from getting knocked down or cuffed
Animations: Leaning tweaked in transitional states, should now allow for smoother transitions while leaning
Animations: Fixed an issue where the character would not roll left/right with binocs in raised prone state
Gear: Alpha sorting in alcohol tincture model
Item: Hacksaw hand placement
Sound: Arrow loading
Sound: Arrow ejecting
Sound: Fishing bait check
[edit] Undocumented
[edit] New:
Buildings: Added fences on the roof of policestations
Buildings: New military building added
Clothing: Gorka Military Uniform Jacket added
Clothing: Changed the ring on the Police Caps to Chernorussian Green
Event: Added random Police cars
Event: Number of possible Helicopter Crash Sites increased from 16-18. (Number of crashed Helicopters on the map stays 3)
Files: Added data for Flare Gun, Rabbit Snare, and Tent
Files: Added data for 2 Grenade Launcher Attachments and 2 SMG's
Files: Added data for Smoke Grenade, Improvised Butane/Spray Grenade, and Improvised Timed Butane/Spray Grenade
Files: Added data for mackerels
Location: NEAF completely changed
Location: Turovo added
Sound: Added new sounds for the M4A1
World: Added some new roads

Fixed:
Effects: Increased Loading range of Bullet Impact visibility
Effects: Increased the loading range of Helicopter Smoke
Gear: Can no longer put Small Protector Cases inside each other.
Gear: Splint inventory size reduced to two slots
Gear: Radio item no longer functions.
Weather: Lightning during night time has been improved
Sound: Fixed the sounds of the brownish ground
Weapons: 7Rnd 1911 Magazine flipped back
Weapons: Kitchen Knives and Hacksaws can now be equipped on your back

STEAM: TheGamerUrsoEAOrigin: TheGamerUrso
UPlay: GamerUrso Battle.net: GarfangGR

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10 Aug 2014 04:38 #147784 by Petros
Replied by Petros on topic DayZ
Το Change log για το νέω patch του παιχνιδιού! 0.47.124641
[img=center:14aauoq1] media.pcgamer.com/files/2014/07/dzheader.jpg [/img:14aauoq1]
Known issues:

Player can in rare circumstances enter a state in which they cannot attack and must relog
Character may temporarily enter a frozen state when throwing (resolved a few seconds)
Melee targeting is off in some situations
Players can in some circumstances experience slight desync with server
Dynamic server events are temporarily disabled
Backpacks rearrange after reconnection
Players restrained while unconscious remained restrained until reconnection (after awaking)
Persistent items & storage are disabled server side pending hot fix to stable branch

New:

Actions: cans can be opened with SKS bayonet and sickle
Actions: added playerDrinkCan action to config
Actions: added Melee class to SurvivorBase
Animations: New default aimed animations with rifle
Animations: Player now can walk while surrender
Animations: Transitions for surrender/restrained player
Animations: Crouched zombie animation set
Animations: Reload for CZ527
Animations: Hand poses added for matchbox, Injection Vial, Hacksaw
Animations: Drinking from can
Character: New female face models
Character: New male face models
Engine: Ragdoll support for Zombies & Players
Engine: Initial implementation of navmesh for zombie pathfinding
Items: Boonie hat fishing hook storage
Items: Chemlights
Items: AK101
Items: CR 527
Items: Makarov
Items PM 73 RAK
Items: Medium Civilian Tent
Items: Paramedic clothes (jacket and pants)
Items: Military Boots now store knives
Items: Red, Black, Polka dotted, Olive and Camo bandana added
Items: Untied Red, Black, Polka dotted, Olive and Camo bandana added
Recipes : Red, Black, Polka dotted, Olive and Camo as a bandage
Recipes: Red, Black, Polka dotted, Olive and Camo bandanas can be untied and tied to mask
Server: Persistent item support (disabled for this update)
Server: Simulation changes to support increased server performance
Server: Persistent storage support (disabled for this update)
Server: Dynamic loot respawning
World: Turovo village added

Fixed:

Actions: Player is not able to fill a ruined canteen from well.
Actions: When player opens ruined canned food there is low amount of food left.
Actions: Player is not able to pour water from a ruined canteen.
Actions: Player can no long empty magazine attached to a weapon
Actions: No access to catch rain action during ongoing action
Actions: Fishing actions displayed while using different items than rod
Actions: Added missing part to improvised bag/backpack crafting messages in action menu
Actions: Zucchini can be force fed
Actions: Added new drink from well animation to blue well
Actions: Unable to use actions while swimming or while on ladder
Actions: Player can take Makarov into hands straight from ground
Actions: Player can take PM73 RAK into hands straight from ground
Actions: Removing item on which consume action was called, not item which was swapped to hands during consume action
Animals: Visual improvement of cow, rabbit and wildboar
Animations: Gestures related bugs fixed (Facepalm, Cut throat, Silence)
Animations: Crouch moves with bow
Animations: Prone moves with pistol
Animations: Fixed multiple issues with vaulting
Animations: Zucchini handheld position
Animations: SoundEdge(footstep sounds) set correctly for kneel run with rifle
Animations: Face-palm doesn't make the player stand up from prone anymore
Animations: Sitting tweaked(changing weapons keeps player in kneel, instead of making them stand....)
Engine: Adjustment to Night time lighting levels
Items: Dimmed fireplace light so it not interfere with HDR
Items: Tweaked shotguns dispersions and recoils
Items: Tweaked pistols dispersions
Items: Tweaked rifles, carbines and SMGs dispersions
Items: Tweaked attachments (optics, buttstocks, handguards, compensators, bipod) dispersions
Items: Wooden sticks can be held in hands
Items: CR527 shadow glitch fixed
Items: Set chemlight to last 60 minutes
Items: Lowered light intensity for chemlights and flare
Items: Temoved buttstock as default spawned attachment for MP5
Item: Binoculars size reduced
Items: Added other chemlight color material variants
Modifiers: Removed vomit message from blinded modifier
Recipes: Player can paint CR 527 black, green and camo
Recipes: Player can't tear clothing into rags while there are things in it
Recipes: Ruined cans opening tweaked

STEAM: TheGamerUrsoEAOrigin: TheGamerUrso
UPlay: GamerUrso Battle.net: GarfangGR

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09 Oct 2014 22:04 #150266 by Petros
Replied by Petros on topic DayZ
Την επόμενη βδομάδα έρχετε το 0.50 =) Διαβάστε Whats next και που βρήσκετε το παιχνίδι σήμερα.

dayz.com/blog/status-report-week-of-06-oct-14 !

Πως σας φαίνεται ;

STEAM: TheGamerUrsoEAOrigin: TheGamerUrso
UPlay: GamerUrso Battle.net: GarfangGR

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27 Nov 2014 16:01 #152681 by Μάνος Γρυπάρης
Replied by Μάνος Γρυπάρης on topic DayZ
Ανακοινώθηκε η beta για τέλη του 2015! Τιμή 34 ευρώ.

Τελική έκδοση του 2016.

Δείτε το roadmap του development:

1ο τρίμηνο 2015
- Τα βασικά οχήματα
- Προηγμένη κατανομή του loot
- Νέος renderer
- Νέο AI στα ζόμπι
- Σύστημα stealth (σε ζόμπι και ζώα)
- Αρρώστιες

2ο τρίμηνο 2015
- Προηγμένο μοντέλο οχημάτων (επισκευές και μετατροπές)
- Προηγμένο μοντέλο ζώων (κύκλος ζωής, συμπεριφορά όταν βρίσκονται σε ομάδες)
- Στατιστικά παικτών
- Νέο user interface
- Stamina
- Dynamic events

3ο τρίμηνο 2015
- Παγίδες
- Οδοφράγματα
- Διάρκεια ζωής χαρακτήρα και κάποια skills
- Ζώα-αρπακτικά και πουλιά
- Μεταφορικά αέρος
- Console prototype

4ο τρίμηνο 2015
- Αλληλεπίδραση με το community του Steam
- Κατασκευή (βασικά κτίρια)
- Η beta version που θα κοστίζει 35 ευρώ.

Φαντάζομαι η τελική έκδοση θα κοστίζει ακόμη περισσότερο.

[img
[img
[img


"Δεν με νοιάζει τι λες, αρκεί να λες σωστά το όνομά μου".
(George M. Cohan)

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08 Jan 2015 20:42 #155365 by Μάνος Γρυπάρης
Replied by Μάνος Γρυπάρης on topic DayZ
Fan made ταινία για το DayZ ! :)


[img
[img
[img


"Δεν με νοιάζει τι λες, αρκεί να λες σωστά το όνομά μου".
(George M. Cohan)

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